global-plugin.d.ts
global-plugin.d.ts
// Type definitions for [~THE LIBRARY NAME~] [~OPTIONAL VERSION NUMBER~]
// Project: [~THE PROJECT NAME~]
// Definitions by: [~YOUR NAME~] <[~A URL FOR YOU~]>
/*~ This template shows how to write a global plugin. */
/*~ Write a declaration for the original type and add new members.
*~ For example, this adds a 'toBinaryString' method with to overloads to
*~ the built-in number type.
*/
interface Number {
toBinaryString(opts?: MyLibrary.BinaryFormatOptions): string;
toBinaryString(callback: MyLibrary.BinaryFormatCallback, opts?: MyLibrary.BinaryFormatOptions): string;
}
/*~ If you need to declare several types, place them inside a namespace
*~ to avoid adding too many things to the global namespace.
*/
declare namespace MyLibrary {
type BinaryFormatCallback = (n: number) => string;
interface BinaryFormatOptions {
prefix?: string;
padding: number;
}
}