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global-plugin.d.ts

global-plugin.d.ts

// Type definitions for [~THE LIBRARY NAME~] [~OPTIONAL VERSION NUMBER~] // Project: [~THE PROJECT NAME~] // Definitions by: [~YOUR NAME~] <[~A URL FOR YOU~]> /*~ This template shows how to write a global plugin. */ /*~ Write a declaration for the original type and add new members. *~ For example, this adds a 'toBinaryString' method with to overloads to *~ the built-in number type. */ interface Number { toBinaryString(opts?: MyLibrary.BinaryFormatOptions): string; toBinaryString(callback: MyLibrary.BinaryFormatCallback, opts?: MyLibrary.BinaryFormatOptions): string; } /*~ If you need to declare several types, place them inside a namespace *~ to avoid adding too many things to the global namespace. */ declare namespace MyLibrary { type BinaryFormatCallback = (n: number) => string; interface BinaryFormatOptions { prefix?: string; padding: number; } }