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Type

Type

Objects, references, functions including function template specializations, and expressions have a property called type, which both restricts the operations that are permitted for those entities and provides semantic meaning to the otherwise generic sequences of bits.

Type classification

The C++ type system consists of the following types:

  • fundamental types (see also std::is_fundamental):

For every type other than reference and function, the type system supports three additional cv-qualified versions of that type (const, volatile, and const volatile).

Types are grouped in various categories based on their properties:

  • object type is a (possibly cv-qualified) type that is not a function type, not a reference type, and not void type (see also std::is_object

Type naming

A name can be declared to refer to a type by means of:

  • class declaration;

Types that do not have names often need to be referred to in C++ programs; the syntax for that is known as type-id. The syntax of the type-id that names type T is exactly the syntax of a declaration of a variable or function of type T, with the identifier omitted, except that decl-specifier-seq of the declaration grammar is constrained to type-specifier-seq, and that new types may be defined only if the type-id appears on the right-hand side of a non-template type alias declaration.

int* p; // declaration of a pointer to int static_cast<int*>(p // type-id is "int*" int a[3]; // declaration of an array of 3 int new int[3]; // type-id is "int[3]" (called new-type-id) int (*(*x[2])())[3]; // declaration of an array of 2 pointers to functions // returning pointer to array of 3 int new (int (*(*[2])())[3] // type-id is "int (*(*[2])())[3]" void f(int // declaration of a function taking int and returning void std::function<void(int)> x = f; // type template parameter is a type-id "void(int)" std::vector<int> v; // declaration of a vector of int sizeof(std::vector<int> // type-id is "std::vector<int>" struct { int x; } b; // creates a new type and declares an object b of that type sizeof(struct{ int x; } // error: cannot define new types in a sizeof expression using t = struct { int x; }; // creates a new type and declares t as an alias of that type sizeof(static int // error: storage class specifiers not part of type-specifier-seq std::function<inline void(int)> f; // error: neither are function specifiers

The declarator part of the declaration grammar with the name removed is referred to as abstract-declarator.

Type-id may be used in the following situations:

  • to specify the target type in cast expressions;

Type-id can be used with some modifications in the following situations:

  • in the parameter list of a function (when the parameter name is omitted), type-id uses decl-specifier-seq instead of type-specifier-seq (in particular, some storage class specifiers are allowed

Elaborated type specifier

Elaborated type specifiers may be used to refer to a previously-declared class name (class, struct, or union) or to a previously-declared enum name even if the name was hidden by a non-type declaration. They may also be used to declare new class names.

See elaborated type specifier for details.

Static type

The type of an expression that results from the compile-time analysis of the program is known as the static type of the expression. The static type does not change while the program is executing.

Dynamic type

If some glvalue expression refers to a polymorphic object, the type of its most derived object is known as the dynamic type.

// given struct B { virtual ~B() {} }; // polymorphic type struct D: B {}; // polymorphic type D d; // most-derived object B* ptr = &d; // the static type of (*ptr) is B // the dynamic type of (*ptr) is D

For prvalue expressions, the dynamic type is always the same as the static type.

Incomplete type

The following types are incomplete types:

  • the type void (possibly cv-qualified

Any of the following contexts requires class T to be complete:

  • definition or function call to a function with return type T or argument type T;

(In general, when the size and layout of T must be known.).

If any of these situations occur in a translation unit, the definition of the type must appear in the same translation unit. Otherwise, it is not required.

See also

| C documentation for Type |

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