ResourceBundle (class)
The ResourceBundle class
Introduction
(PHP >= 5.3.2, PECL intl >= 2.0.0)
Localized software products often require sets of data that are to be customized depending on current locale, e.g.: messages, labels, formatting patterns. ICU resource mechanism allows to define sets of resources that the application can load on locale basis, while accessing them in unified locale-independent fashion.
This class implements access to ICU resource data files. These files are binary data arrays which ICU uses to store the localized data.
ICU resource bundle can hold simple resources and complex resources. Complex resources are containers which can be either integer-indexed or string-indexed (just like PHP arrays). Simple resources can be of the following types: string, integer, binary data field or integer array.
ResourceBundle
supports direct access to the data through array access pattern and iteration via foreach, as well as access via class methods. The result will be PHP value for simple resources and ResourceBundle
object for complex ones. All resources are read-only.
Class synopsis
ResourceBundle
{
/* Methods */
public __construct ( string $locale
, string $bundlename
, bool $fallback
)
public int count ( void )
public static ResourceBundle create ( string $locale , string $bundlename [, bool $fallback ] )
public int getErrorCode ( void )
public string getErrorMessage ( void )
public mixed get ( string|int $index [, bool $fallback = TRUE ] )
public array getLocales ( string $bundlename )
}
See Also
Table of Contents
- ResourceBundle::count — Get number of elements in the bundle
- ResourceBundle::create — Create a resource bundle
- ResourceBundle::getErrorCode — Get bundle's last error code.
- ResourceBundle::getErrorMessage — Get bundle's last error message.
- ResourceBundle::get — Get data from the bundle
- ResourceBundle::getLocales — Get supported locales
← IntlDateFormatter::setTimeZone
ResourceBundle::count →
© 1997–2017 The PHP Documentation Group
Licensed under the Creative Commons Attribution License v3.0 or later.